User guide / Chapter 14

Button names and useful words

Guide for app 1.0.0 · Updated 2 October 2026

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Translate controller button names

The app uses neutral names so a mapping can move between supported outputs. Check the game and host for the exact interpretation.

App target PlayStation label Xbox label Common Nintendo layout label
South Cross / × A B
East Circle / ○ B A
West Square / □ X Y
North Triangle / △ Y X
L1 / R1 L1 / R1 LB / RB L / R
L2 / R2 L2 / R2 LT / RT ZL / ZR
L3 / R3 Left/right stick click Left/right stick click Left/right stick click
Select Share / Create, depending on controller View Minus
Start Options Menu Plus
Home PS button Xbox button Home
Touchpad Touchpad button No direct equivalent No direct equivalent
DPad Up / Down / Left / Right Direction buttons D-pad Direction buttons
Left Stick / Right Stick Analog sticks Analog sticks Analog sticks

Nintendo labels are shown to explain button positions. They do not add a separate Nintendo output mode to the app. The host's accepted controller protocol still decides compatibility.

Where offered, Gyro represents rotation and Accel represents acceleration. These motion targets currently have a supported route through PS Remote Play. They are not ordinary direction buttons.

An axis selector may show Left Stick X, Left Stick Y, Right Stick X, or Right Stick Y. X is left/right; Y is up/down. These select one component of a stick. L2 and R2 cover trigger output in the current selectors; older saved profiles may use names such as L2-Analog for the same trigger channel.

Glossary

Word Meaning in this guide
Input A device or signal you use to control something
Output The destination receiving the finished controller actions
Mapping The link from a source control to its action
Intent A named mapping instruction with actions, behaviours, and optional conditions or sequence
Source The key, switch port, gesture, or axis being read
Target The controller control or app action being sent
Axis One line of movement or amount, such as left/right or trigger pressure
Dual Axis Two axes, usually X and Y, used together for a stick
Neutral Rest: a released button or a centred control
Calibration Teaching the app the rest position and useful range of a sensor or movement
Threshold The amount needed before an input counts as active
Deadzone A small range near rest that is ignored
Modifier Another control that must already be active
Sequence An ordered set of timed action steps
Priority Which active mapping gets first choice when several want the same output
Profile A saved set of input mappings and an output choice
Controller identity Hardware name and ID details used by a board output
IP address A device's address on a network
MAC address An identifier used to help recognise a particular network device
OTG Android USB host connection used to attach a USB device
Firmware The software installed on an ESP32 or Pico W board
ms Milliseconds; 1,000 ms equals one second
Beta A feature still being developed and tested

For a first successful session, connect one input, map one action, connect one output, and test it. Build the rest of your controls from that working setup.